Last Friday Microsoft announced a preview SDK for Kinect for Windows 2. As the first public release of the SDK, it seems a good time to publish an initial set of samples for readers to play with. These are very much a work in progress – I tend to restart AutoCAD between Kinect Fusion captures, for instance, as otherwise I’ve been getting regular crashes – but they should give people a sense of what’s possible. And while I haven’t yet implemented certain capabilities we had before, I have gone ahead and snuck a few enhancements in (which you’ll see... Read more →