A few posts ago I mentioned some work was needed to migrate our Dasher 360 shaders to the latest version of the Forge viewer (or the one after it). This work is now complete, so I can share a few thoughts and comments on what was needed to make this happen. Before doing that, though, I need to thank Elias Cohenca for his invaluable help during this process: I can honestly say that without his help the migration would either not have happened or would remain a work in progress. Thanks, Elias! Firstly, it’s important to note that even... Read more →