In the last post we looked at using VASA from within Dynamo for FormIt to solve mazes generated by a cool plugin created by Brett from the FormIt team. The Dynamo graph we saw used VASA in “3D mode” – where the voxel height is higher than 1 – but that came with the added need to create a floor for the maze (something that isn’t too hard, as we know the exact dimensions and location of the maze). In today’s post we’re looking at how VASA might be used to perform pathfinding operations at the urban scale, taking... Read more →