A few days ago I was reminded of a topic I’ve highlighted in a number of presentations I’ve given over the last few years, but have never actually talked about on this blog. The closest I came was probably in this post. Many people don’t realise Autodesk was an early innovator in the VR space. In the late 80s and early 90s we had a product called the Cyberspace Developer Kit – which allowed you to deliver around four frames per second of glorious, low-polygon 3D via a 386 or 486 PC – that was clearly ahead of its... Read more →