We’ve been looking a lot at transient graphics, recently. The standard approach we’ve been using to displaying graphics in all viewports has been to pass in an empty IntegerCollection into the various transient graphics-related methods, rather than listing the viewports specifically in which we want to display the graphics. Thorsten Meinecke made the very valid point that this doesn’t always work as you’d like, particularly when you have multiple floating paperspace viewport. Now I fully admit I’m not a big user of viewports, as far as it goes, so I sometimes forget to cater for scenarios that are probably... Read more →