
I'm currently waiting to get my RealDWG license through, so I'll interrupt the previous series on side databases to focus on something a little different. I'll get back to it, in due course, I promise. :-) A long time ago, back during my first few years at Autodesk (which logically must have been some time in the mid- to late-90s, but I forget now), I developed an ObjectARX application to create fractals from linear geometry. I first got interested in the subject when I stumbled across something called the Koch curve: a very basic fractal - in fact one... Read more →