2015
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This came up during an internal discussion and I thought it worth sharing here. It's easy enough to use a point monitor in AutoCAD to determine the current cursor location, but how do we make sure it's in the current User Coordinate System (UCS) and that we adjust for object snapping (osnap)? To keep the […]
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Some of you may remember this series of posts from the beginning of the year (I also mentioned it in the last post). It showed how you might use AutoCAD and .NET (in this case via F#) to animate the Star Wars opening crawl for the first 6 movies. Back then I said I'd update […]
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Last year I posted a holiday card serving up random links to posts from this blog's full archive (prior to that post). This year I wasn't feeling particularly inventive and so thought I'd rustle up a quick version that shows a random post from the subsequent year. Which may well be more useful: people typically […]
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My favourite mesh generation and manipulation tool, Autodesk Memento, is now available (in Beta) for the Mac. I've been part of the Alpha programme for the OS X version for some time: admittedly not very actively, but I did install a number of builds and report an error or two. I'm very happy to see […]
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Autodesk Research has launched a new app via Autodesk Labs called Project Draco. Here's a description of this innovative tool: Draco is an iPad app from Autodesk Research that makes animation as easy as sketching, without the complications of timelines, scripting, and key-framing. The interface of Draco leverages users' intuitive sense of space and time. […]
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One of the highlights of last week's Autodesk University was the chance to experience a prototype integration of Fusion 360 with Microsoft HoloLens. Here's a video showing something of the integration as well as a vision of future functionality: To give HoloLens a try at AU 2015, you had to register for a […]
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As mentioned in the last post, although I'd visited the Exhibit Hall at Autodesk University a couple of times during the prior days, it was really on Thursday that I spent the most time there. One of the highlights, for me, was in the hall leading to the Exhibition Hall itself: the AU Hive. This […]
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Now that the dust has finally settled on Autodesk University 2015, I thought I'd write a couple of posts about some fun I had on Wednesday and Thursday. At this year's event I had classes to deliver on both Tuesday and Wednesday mornings (at 8am and 10am, respectively). This is probably due to the fact […]
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I'm finally on my way home from AU 2015. As usual, the three days of AU were a completely whirlwind: I feel like someone pressed the fast-forward button and I entered into some kind of hyperlapse state. So not much chance to blog and tweet, sadly: too much time spent interacting IRL. Which is very […]
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What an AU! Over the years I've settled into a rhythm that works well for me, with respect to attending AU: I fly in on the Saturday before the event – from Geneva via London Heathrow – and so have the Sunday to decompress before the ADN day on the Monday. This year the DevDay […]